// import { Camera, Component, gfx, MeshRenderer, RenderTexture, view, _decorator } from 'cc';
// const { ccclass, property } = _decorator;

// /** 三维摄像机内容显示到模型上 */
// @ccclass('RtToModel')
// export class RtToModel extends Component {
//     @property(Camera)
//     camara: Camera = null!;

//     @property(MeshRenderer)
//     model: MeshRenderer = null!;

//     private rt: RenderTexture = new RenderTexture();

//     start() {
//         const size = view.getVisibleSize();
//         const colorAttachment = new gfx.ColorAttachment();
//         const depthStencilAttachment = new gfx.DepthStencilAttachment();
//         const pi = new gfx.RenderPassInfo([colorAttachment], depthStencilAttachment);

//         this.rt.reset({
//             width: size.width,
//             height: size.height,
//             passInfo: pi
//         });

//         this.camara.targetTexture = this.rt;
//         const mat = this.model.material!;
//         mat.setProperty('mainTexture', this.rt);
//     }

//     onDestroy() {
//         this.rt.destroy();
//     }
// }
